![]() ![]() This also means that finally, unfair maps are coming to Hero's Hour. Such as this one shown above, named Surrounded, in which you're surrounded by a single enemy controlling three Decay towns. You can have as much control as you want, or as little. Almost everything can be configured, including turning symmetry off as well as toggling on or off random map objects. It has built-in functionality for creating symmetric maps that ensure fairness, and as mentioned, it uses the procedural map generator to fill out any stuff you leave undefined. This is actually a highly sophisticated tool that makes creating custom maps in Hero's Hour a quick endeavour. This half is known as the node map editor, and allows you to create custom maps by editing the nodes that the procedural map generator uses. Or, well, half of the full custom map editor package. Since the last update, I've been hard at work creating a custom map editor. This world editor is very similar to the COH 1 world editor, so if you have any questions, you could probably go to Youtube and find your answer.Welcome back to the crazy tales of development corner for Hero's Hour. You will need to do a couple other things to get this map working properly. Note: This is just a primer and tells you how to start and save a map. Next, go to File / Export Package to have it show up in your in-game map list. using the object placement tool, place a map entry point for each player (assign one to each player) Make sure each entry point is in its same player's starting point territory. You will then see colored sectors that were created) (this calculates sectors based on your map points. Then click on the "ter" toolbar button and look on the right to choose calculate voronoi button. Use the object placement tool to place several territory points, fuel points, etc. Assign each starting point to a player (note: it defaults to world, so change it) Use the object placement tool (toolbar button) to place a starting point for each player. Choose the map size and playable area within that map size. ![]() Create a multiplayer map (toolbar button) C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\WorldBuilder_CoH_2.exe ![]()
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